![]() ![]() The story details are experienced by finding pieces of texts along the way from computer screens and crew's diary entries, for example. This way the atmosphere is more authentic and the survival battle soon to come feels a bit more personal. The game sets up events without rushing by walking the character along the Mars base momentarily. On the contrary to earlier Doom games, in Doom 3 the player doesn't barge straight into the action with a gun in their hand. A Space Marine, who just started his tour in this doomed base, has his hands full to kick these possessed creatures back where the sun doesn't shine. These hellish creatures have a goal to invade Earth after they have over-run the Mars base. Because of their research, a gateway to hell is opened and is now bringing monsters to the base. With the help of almost unlimited resources, UAC has built a base on Mars, where along with weapon technology, their goals are to develop biological research and space exploration. In the future, The Union Aerospace Corporation (UAC) has grown into mankind's largest corporation. Finally, I will be able to experience this ahead of its time technical marvel and legendary horror-action shooter more intensive and impressive than ever before. The announcement that this classic is now getting the VR treatment could have not made my Covid shadowed days any brighter. Of course it’s a little more hassle to get the Quest mod up and running and you do miss out on the excellent Aim controller but, when you factor in the other obvious benefits like the full 360 degrees of wireless tracking on standalone VR, Doom3Quest actually ends out coming out on top.At one time I missed Doom 3 (id Software, 2004) entirely because its technological superiority was killing my poor old computer. You also get the choice of targeting system on each weapon whereas VR Edition has different, fixed solutions for each type of weapon. Yes, PSVR’s built-in UI is better than the existing floating elements on Quest, but Team Beef’s port turns the oft-used PDA into an actual in-game item you can read and navigate in 3D space, not just access on a 2D menu. Graphically the PSVR version is actually a little blurrier than what I saw on Quest 2 (I haven’t tried it on Quest 1), but the design differences go deeper than that. But, while the Quest version has some shortcomings, it also has areas where it beats out the new, official release. Overall I think the team did a serviceable job of porting that game to PSVR, even if I don’t think Doom 3 itself suits VR well. It’s also just a more solid experience than that on Quest, where I encountered some bugs when I died or tried to get height settings right. Developer Archiact has also gone a great job natively integration Doom’s UI organically into the game where it now rests. As I said in this week’s review, the integration isn’t brilliant across every weapon, but the iconic shotgun works like a dream, as do several others. ![]() PSVR’s main benefit is the ability to play with the ever-excellent Aim Controller. We’ve put together a video highlighting the differences that you can see below. Well the answer varies as you look across the various aspects of Doom 3, but you’ll find the Doom3Quest mod fighting back quite often. There’s some mods available for PC but, last year prominent Oculus Quest modder team, Team Beef, brought it to the standalone headset. Ever since John Carmack showcased a version of the game running in a prototype Oculus Rift at E3 2012, the title has been something of a pet project for modders. ![]() Today’s launch of Doom 3: VR Edition on PSVR isn’t actually the only way to experience id Software’s seminal horror shooter in VR.
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